August 5, 2016. From an article about story-telling Ira Glass, his notes say good stories, Always have a “moment of reflection”, when you ask yourself, “why the hell am I listening to this?” So there needs to be a “Point” in every story, and the listener must be aware of it. August 3, 2016. These […]
( I received these wonderful emails) January 15, 2016. Hi up there Moose Maker, Am not sure what made me “google” talking moose today but way back then I was a macintosh pioneer – I worked at GE when Applelink was being invented and had one of the first Macs ever. Wish I had kept […]
The concept of “Motivations by Moose”, is leading to a series of content products for helping people, using hypnotherapy, NLP neurolinguistic programming techniques. It’s Tony Robbins + Pixar + SpinWriter I’ve been working on this weight loss ‘power of suggestions’ module, and it is already amazing. I’m totally thrilled at how it gradually is changing […]
I’ve spent the past week deeply in photoshop to create new versions of the chat characters used on my websites. I put them into a giant table (below) to make it easier to spot ‘outliers’ where further fixing is needed. For example, Brittany’s eyes were too big, so I remade her model with smaller eyes […]
From Gamasutra, an article on Compulsion Loops, that I intend to learn more about.
A problem came up with using C# for obtaining lists of Voices. Our C# code ( using GetInstalledVoices method) showed fewer voices on my computer, than a list by KobaSpeech. Even the windows7 control panel for Text to Speech showed fewer voices than KobaSpeech. Why?
November 21, 2013. I need to learn more about Webix, backbone.js sencha extjs, jQuery and SVG.js. My goodness, the world has changed fast after html5 and CSS3 happened. I also discovered SharpVectors a SVG library for C#. July 3, 2014 update. At this moment, SVG is being used in my project on the C# side […]
It’s been 3 years since my previous blog post about plugins. Back then, I thought it would be “soon”. I was wrong. Now I’m thinking its getting closer. This blog post therefore, communicates some of my impressions gleaned from googling the options for best practices regarding plugins.
From a Gamasutra article, that gives a concise summary of techniques that free to play games are currently using to make money, I’ve pasted the most pertinent section below. I’m trying to keep all such information in the ‘monetization’ section of this blog, for future idea incubating when the time comes to somehow recoup the […]
From a gamasutra article about 6 things that motivate people, I’ve adapted the ideas into moose ideas.