Someday, this moose is going to be finished, and it will need to be marketed. I had some free time this weekend, and I googled the topic, and here are some notes from that. Web links and miscellaneous notes.
[DrHallsIntroduction]Procedural Animation[/DrHallsIntroduction] A big difference and big advantage that this Moose has over most computer graphic animated characters, is that all the Moose’s motions are randomized.
The table shows the 21 viseme IDs that are generated by speech synthesis SAPI voices during text-to-speech. The table contains pictures showing approximate mouth shapes for each visemeID event. My goal is beautiful and attractive mouth shapes in 3D, eventually.
This started as an idea, that it would be funny to hear the Moose swearing, occasionally. I had envisioned a control whereby users could set the percentage chance 0 to 100%, of the moose inserting swear words into its joke phrases.
A google search for “Memory Hacking Software” will bring you hopefully to memoryhacking.com. I want to discuss with you, what it is, and why it’s important for the Talking Moose.
Update Mar 11: I realized that the Giraffe is a good model for the Talking Moose, because giraffe have a vertical neck, joining a short head, like the Talking Moose. So the Talking Moose is going to get Giraffe ears!
Here are some pictures of the first talking Moose in Color, circa 1989.
Here are a few pictures of the original black&white talking Moose.
Read about the new Talking Moose here. What does it do? Why? Continue reading…