At the moment, there is no technology “for sale”.
However, there is a lot of free educational value on display, to all 3D animators and game producers.
The Moose demonstrates the following:
– Movement generated entirely by Gaussian random number distributions, and nature-mimicking easing functions, is visibly more “natural” looking than recorded animations. This is an eye opener to the majority in the industry, who did know realize this was possible at fast frame rates.
– The quality of text-to-speech voices, such as NeoSpeech “Julie” (often used by the Moose on videos made recently), is remarkable. That in itself is an eye opener to the many in the 3D animation industries, who may have thought that voice actor recording is the only way to get acceptable audio speech.
– The quality of lip synchronization to text-to-speech voices, demonstrated by the Moose is Surely an eye opener of what is possible, and in fact, the Moose’s lip sync quality is superior to most motion capture or recorded-audio-analysis.
– Another eye opener to 3D animators, is seeing the power of smiling and eye contact done well. The ability of smiling and good eye contact to create “friendliness” is interesting, and begs the question: Why make characters with closed-mouth no-emotion facial expressions? The lesson is: Put your neutral position in the middle of the range of expression, in the middle of the range of motion needed, not at the dull useless end.
Despite the Moose not having its “technology ready for sale”, imagine if it were.
– in video games, NPC dialog created by text-to-speech instead of voice recording, would save a ton of money.
– in video games, NPCs dialog showing excellent lip sync, will get the highest Metacritic scores, while crude older “lip flapping” methods will score lower. Game companies need continually advance their technology and visual quality, or risk being left behind.
Well we’re not totally there yet. The lip sync and random tech, needs to integrate into current pipeline tools, AND, text-to-speech voices need to multiply like rabbits to create more variety and lower costs. If the Moose can succeed in spreading wildly around the world, the whole 3D enterprise will benefit.